Hi :) We make

GAMES THAT SERVE

AS LEARNING ENABLERS




Luden.io is an educational game developer.



PRESS KIT DISCORD NEWSLETTER

ABOUT

MISSION

We believe in a future where education helps people find their true passion.

Our games are here to let players have fun, learn by experimenting with different topics, and dive deeper as they become interested.

STORY

Luden.io started as an R&D group at Nival, the devs behind Heroes of Might and Magic V.

More than 15 million players have installed our games on their devices.

GAMES

Learning Factory EDU

Learning Factory EDU is a free version of Learning Factory aligned with middle-school STEM NGSS Engineering Design Standards.

A set of ten lessons introduces and allows the students to practice principles of the engineering design thinking process. During the course, learners will invent a Catisfaction Detector, a device capable of detecting cats' needs.

Backed by Games4Change as a winner the STEM Your Game Challenge.

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while True: learn()

while True: learn() is a simulator of a machine learning specialist who uses visual programming to make his and his cat's living.

Everyone is talking about machine learning. Forbes writes that ML developers and Data Scientists have incredible salaries, Elon Musk says that they can accidentally create an AI that will enslave humanity. So, what are these people really doing when they come to work?

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Learning Factory

Learning Factory is a factory automation game about machine learning and cats. Designed with help from educators who are using while True: learn().

The game is based on real machine learning tech which is a vital tool to succeed in the game. Our goal is to make Learning Factory a fun and gentle way to learn basic things of data analysis and machine learning.

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Craftomation 101

A craft automation game about funny programmable robots CraftoMates who can move, eat, and craft things required to terraform a frozen planet.

Players can use an in-game visual code system and learn programming and system design basics.

The game is free and playable in web browsers and Chromebooks.

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Teamwork Adventure

Teamwork Adventure is a tiny role-playing game that was co-designed with teachers, for teachers. It serves one simple purpose: to help spark communication and teach cooperation to students with autism and related disorders.

You can read a story of creation and how Leo Stern from Stanbridge Academy gave the game a shot.

Comes with a teacher guide.

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Rewire

Rewire is a playful experience for teaching vital life skills, such as spatial orientation, shape recognition graphomotor skills, social interactions and more — all in form of fun mini games.

It was co-designed with certified specialists. They save 5+ hours a week by replacing piles of flashcards with Rewire.

You can read about Our Sunny World center experiment and Open Mind School experience.

Comes with a teacher guide. Works with PC and virtual reality headsets.

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InMind VR 2

InMind 2 is an adventure game that places emphasis on the chemistry behind human emotion, greatly inspired by the Pixar/Disney movie "Inside Out" and (more scientifically) Lövheim’s theory of emotions. On the gameplay side, we take the best from our experience of developing the games InMind and InCell, to create an innovative and eye-catching VR experience.

The game was released Fall of 2016.

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InCell VR

InCell is an action/racing VR game with a bit of strategy and science thrown into the mix. You'll take an exciting journey inside the highly unusual micro world of human cells and prevent the virus from advancing.

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InMind VR

InMind is a short scientific adventure with arcade elements designed for the Oculus VR. Submerge into the microworld and experience the miracles of the human mind.

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AIDraw

Learn how to draw things, have fun and be a good teacher for the neural network. A fun drawing game and the perfect learning app for children. You have a task to draw something - figure out how to draw it well enough to be recognized by the neural network. And the neural network is learning along.

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VRobot

Something went wrong, robots and driverless cars flooded the entire planet. Humans built a Giant Robot to help them clean and reclaim their cities. Operate the Giant Robot. Use special tools like Tractor Beam, Transformers Sword, Lightning Hammer, and Tornado Maker. Defeat SuperRobot 3000. Let people return to their homes.

The experimental game was originally developed for the Epic Games Mega Jam 2016.

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ARrived

ARrived is a 5-minutes-long God simulation sandbox game for augmented reality inspired by Pocket God, Populous, and Black & White classics.

The player assumes the role of a deity who must lead followers through key decisions and interacts with the real environment in order to guide them to reach prosperity and all kinds of crazy stuff.

The very first game designed for Google's ARCore, Apple's ARkit, and CoreML technologies. App Store Best of 2017.

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JOIN US

Community Manager

  • Manage online community events
  • Support a dialog between developers and players

Required

  • 5+ years of experience in the games industry
  • Being familiar with the strategy and sim genres

Remote

CONTACT US

Gameplay Programmer

  • Coding gameplay-related modules
  • Help with making better game design decisions

Required

  • 5+ years of experience in the game development
  • Unity or UE or Defold projects experience
  • Being familiar with the strategy and sim genres

Remote

CONTACT US

PARTNERS

CONTACTS



30 Panagioti Tsangari

Limassol, 4041, Cyprus

Discord: discord.gg/ludenio

Email: info@luden.io